withouthumanity: (o18 |)
๐–ซ๐–ฎ๐–ช๐–จ ๐”ฉ๐”ž๐”ฒ๐”ฃ๐”ข๐”ถ๐”ฐ๐”ฌ๐”ซ ([personal profile] withouthumanity) wrote in [community profile] exsiliumooc2012-08-11 10:28 pm
Entry tags:

POLL | Monthly or bi-monthly app cycles?

THIS SURE IS ANOTHER POLL GUYS. I swear I'm on hiatus, really. I just have a lot of plans, okay. Plans that, if I don't try to take care of now, I'll goldfish 'em and forget them forever. AND TRUST ME THAT IS PRETTY MUCH THE LAST THING WE WANT.

This poll is regarding: frequency of app cycles. What we are proposing is that we go from having apps open bi-monthly (twice a month, every other week) to, instead, opening only once a month, for the duration of a week (probably the final week in each month, but that is up for change).

The reason for doing so would be to cut down on the IC and OOC introductions that we get now that we're growing larger and larger as a game! That way, we as a playerbase are able to focus more on tagging new things and are able to give all of our new players the attention they deserve; additionally, it makes it easier for us to roll our major plots and involve all of our players and characters! For example, we won't have to worry about apps opening during a major plot, and players coming in without an opportunity to get involved (which has happened several unfortunate times).

Poll #11429 application cycle changes
Open to: Registered Users, detailed results viewable to: Just the Poll Creator, participants: 47

How do you feel about once-a-month app cycles?

Yes, I am in favor of once-a-month app cycles.
32 (68.1%)

No, I like the application cycle as it is.
12 (25.5%)

Other; please leave a comment!
3 (6.4%)



Thank you for your responses everyone! Also, definitely leave feedback on this post too if you have any suggestions or ideas for ways to tweak the application cycle so that we can: stagger our IC/OOC intro floods, still accept our awesome growth, and include all our new players in our plots when they span great lengths of time. That's the general goal here! c:
gloryto: (โ™š this is my ambivalent face)

[personal profile] gloryto 2012-08-12 06:00 am (UTC)(link)
WHOOPS I'M STUPID AND VOTED ON THE WRONG JOURNAL but jsyk the vote from this journal comes from barnaby-mun /)_(\
envvy: (Default)

[personal profile] envvy 2012-08-12 06:00 am (UTC)(link)
(oops this is Tess, I forgot I was logged into this! Sorry!)
uncalled_for: (Default)

[personal profile] uncalled_for 2012-08-12 06:09 am (UTC)(link)
I just clicked other because I'd rather vote for: Whatever is easiest to tackle for the mods. Not the most helpful maybe...

But really it comes down to that yes, there'd be development time and ohi newbies time but it would also mean surges in apps sent in during a short period of time rather than the current semi-fluid stance we're at right now. But you've probs already thought of this.... Mmn.
boughtabookstore: (Default)

[personal profile] boughtabookstore 2012-08-12 06:40 am (UTC)(link)
I voted other - I can definitely see the advantages towards once a month app systems, but at the same time the rush of new people could prove difficult. So basically idk idk whatever works out best for the mods.
atwar: (Default)

[personal profile] atwar 2012-08-12 01:32 pm (UTC)(link)
Bi-monthly app cycles make it a bit harder to keep up with the game, since every other week there's a massive surge in posts by new characters. I'd vastly prefer monthly cycles.
invocation: (Default)

[personal profile] invocation 2012-08-12 04:50 pm (UTC)(link)
I do think bi-monthly apps cause a huge explosion of intros, usually right before/during an event, which makes it difficult to prioritize welcoming new players (through responding to their intros) over participating in events, at least for me. It's happened a few times now where there's a flood of intros right as an event is happening or right before one, and I can't speak for everyone else, but it does get kind of overwhelming for me personally.

I've been in games with monthly app cycles, and while there are more intros that point of the month, those explosions of intros happen less often. I can see the advantages and disadvantages of both decisions.

Either way, I do think that perhaps it might help if events were scheduled in a way where they aren't occurring right before an app acceptance round or during an acceptance round, and bi-monthly apps probably make this sort of scheduling trickier. :|a I can't say for sure though, of course. It just seems that it might be the case.
birdhousesoul: (Default)

[personal profile] birdhousesoul 2012-08-12 07:44 pm (UTC)(link)
This may already have been suggested (I admit I haven't looked at the suggestions post unscreened comments or the faq any time lately) but have we considered doing a regular log event like the first one in Exsilium when everyone was transported in, for every wave of new app/acceptances? It might cut down on the new post flooding, maybe. The Initiative could make attendance mandatory for current characters, or provide a monetary incentive to attend, or something.
birdhousesoul: (Default)

[personal profile] birdhousesoul 2012-08-12 09:33 pm (UTC)(link)
Yeah, I don't think we had enough characters to justify it or make it work well until the past couple of months. I remember it worked well in the initial event, though!
aphrodisiacs: (Default)

+1

[personal profile] aphrodisiacs 2012-08-15 10:15 am (UTC)(link)
this kind of happens in [community profile] ataraxion, which really does encourage people to tag out / get all those pesky intro things out of the way. it really does cut down the flood of intro posts, too.
616: (Default)

[personal profile] 616 2012-08-16 09:11 pm (UTC)(link)
sweet we are definitely doing this now >:3 thank you guys!!