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withouthumanity) wrote in
exsiliumooc2012-08-11 10:28 pm
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POLL | Monthly or bi-monthly app cycles?
THIS SURE IS ANOTHER POLL GUYS. I swear I'm on hiatus, really. I just have a lot of plans, okay. Plans that, if I don't try to take care of now, I'll goldfish 'em and forget them forever. AND TRUST ME THAT IS PRETTY MUCH THE LAST THING WE WANT.
This poll is regarding: frequency of app cycles. What we are proposing is that we go from having apps open bi-monthly (twice a month, every other week) to, instead, opening only once a month, for the duration of a week (probably the final week in each month, but that is up for change).
The reason for doing so would be to cut down on the IC and OOC introductions that we get now that we're growing larger and larger as a game! That way, we as a playerbase are able to focus more on tagging new things and are able to give all of our new players the attention they deserve; additionally, it makes it easier for us to roll our major plots and involve all of our players and characters! For example, we won't have to worry about apps opening during a major plot, and players coming in without an opportunity to get involved (which has happened several unfortunate times).
Thank you for your responses everyone! Also, definitely leave feedback on this post too if you have any suggestions or ideas for ways to tweak the application cycle so that we can: stagger our IC/OOC intro floods, still accept our awesome growth, and include all our new players in our plots when they span great lengths of time. That's the general goal here! c:
This poll is regarding: frequency of app cycles. What we are proposing is that we go from having apps open bi-monthly (twice a month, every other week) to, instead, opening only once a month, for the duration of a week (probably the final week in each month, but that is up for change).
The reason for doing so would be to cut down on the IC and OOC introductions that we get now that we're growing larger and larger as a game! That way, we as a playerbase are able to focus more on tagging new things and are able to give all of our new players the attention they deserve; additionally, it makes it easier for us to roll our major plots and involve all of our players and characters! For example, we won't have to worry about apps opening during a major plot, and players coming in without an opportunity to get involved (which has happened several unfortunate times).
Poll #11429 application cycle changes
Open to: Registered Users, detailed results viewable to: Just the Poll Creator, participants: 47
How do you feel about once-a-month app cycles?
Yes, I am in favor of once-a-month app cycles.
32 (68.1%)
No, I like the application cycle as it is.
12 (25.5%)
Other; please leave a comment!
3 (6.4%)
Thank you for your responses everyone! Also, definitely leave feedback on this post too if you have any suggestions or ideas for ways to tweak the application cycle so that we can: stagger our IC/OOC intro floods, still accept our awesome growth, and include all our new players in our plots when they span great lengths of time. That's the general goal here! c:
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But really it comes down to that yes, there'd be development time and ohi newbies time but it would also mean surges in apps sent in during a short period of time rather than the current semi-fluid stance we're at right now. But you've probs already thought of this.... Mmn.
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I've been in games with monthly app cycles, and while there are more intros that point of the month, those explosions of intros happen less often. I can see the advantages and disadvantages of both decisions.
Either way, I do think that perhaps it might help if events were scheduled in a way where they aren't occurring right before an app acceptance round or during an acceptance round, and bi-monthly apps probably make this sort of scheduling trickier. :|a I can't say for sure though, of course. It just seems that it might be the case.
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+1
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