exsilium HELP
10 January 2014 @ 04:42 pm
⚔ HOW'S MY DRIVING? ⚔


Welcome to Exsilium's game-wide HMD! These will now be occurring once every two months, instead of once every three.

How It Works:
The gamewide HMD is an opportunity for players to come together and bring each other feedback about one another's playing. Constructive criticism is encouraged, however what that means is that it must be constructive. If you are going to offer up criticism, we encourage that you provide suggestions to the player within your critique. We are here to improve! It is also acceptable to let someone know if you enjoy their playing, but note that unhelpful or empty responses ("Oh, I love you so much!!", "Your playing is bad and you should feel bad.") without any real substance are discouraged.

If you like what a player is doing, tell them exactly what it is and why! If you have questions about their playing, this is what this forum is for as well.
It is not mandatory, and you have no obligation to respond if you don't wish to.

Anonymous commenting is enabled for the sake of anonymous crit, and IP logging is on for the sake of continued accountability. Only moderators will see IP addresses and they will only be checked if things get out of hand. Please remember to be thoughtful and respectful in your crit-giving. Full Disclosure: The moderator team may still be given anonymous, non-IP logged criticism here at the suggestions page or their personal HMD posts.


Please fill out the form below and leave a comment with your name or handle in the subject line!

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exsilium MODS
10 January 2014 @ 07:52 pm
In the wake of the closure of apps and moderator apps, we’re here today to bring you some heavy news: we have made the decision to close Exsilium. Unfortunately there were no moderator sign-ups, and as indicated previously, we’re therefore unable to keep the game running. The current mod team has decided that instead of seeing the game struggle or start to burn out, we would rather put our all into creating some memorable final events, and end on a high note. End game events will tie the plot together and will take us through to the very start of March, after which Exsilium will be closed.

A few of the changes we’ll see in game include the following:
  • The January AC will require a check in to express interest in remaining for the end game. There will be no AC in February.
  • Applications will be open continuously from January 12th through the first week of February. As of February 7th, 2014, applications will be permanently closed.
  • For the duration of end game events, Betsy will be stepping up and assisting Liz as a head mod.


The events will be explained in greater detail as they near, but here is a summary of what you can expect:
  • Within the next week, the Cloning & Genetics missions will wrap up, and the snow will let up in Exsilium.
  • In late January, Transports will discover the origin of the United Earth AI, and implant the Transport AI into its newly designed programming.
  • Shortly afterward, Transports will attend World Unification Day, a historic celebration of the birth of the United Earth. The timeline begins to warp while they’re there, and the mood of the celebrations begin to trend toward rioting instead.
  • As February begins, a series of coded transmissions will start broadcasting regularly to Exsilium. Transports will find they’re the only ones equipped to handle the encoding, and may also find some strange elements intruding on their dreams… including sharing dream landscapes with other Transports.
  • Mid February, the Transports will find themselves starring in a present-day remake of Groundhog’s Day, as reality continues to break down, and the space-time continuum loses coherency.
  • By late February, reality will be moving close to the brink of collapsing, with numerous other worlds leaking into Exsilium. Transports must kick off a final confrontation with the UE, destroying their world-hopping technology and center of power.
  • In the final week of Exsilium, Transports will be given a choice: stay in this world (now without either Initiative or a strong United Earth presence) and help rebuild; leave for their own world and retain all, some, or none of the memories of their time here; or follow someone else into another world.
  • The final deactivation of the Transport Pad will be on March 7th, 3314/2014.


I, Liz, speak for the entire mod team (past and present) when I say that running Exsilium has been a pleasure, and I’ve been incredibly proud to watch it turn into the game it has become today. With everyone’s help, I hope that we can make the ending of Exsilium as enjoyable as its duration has been!
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actual tsundere chrysos kineas
APOLOGIES FOR SPAM but it seemed better to make a new post for this than update the old one.

In the light of things discussed in the IC network post on Jan 7, the project plans have been updated, and Chrys's promised extended briefing (offscreened) to the volunteers before the Jan 10 log post goes over the following:

I swear this was shorter in my head than it came out on text )


Last and most importantly, thank you everyone for jumping into these shenanigans!! The response has been way more fantastic than I could've expected (how do I hold all these limes), and for the tl;dr this has become, I apologize. I meant to do this more in an IC format but energy and time constraints are murder.

Links to older relevant posts:

- Previous construction plotting/signups post
- General what-to-do-in-Winter-Wonderland discussion post
- Winter Wonderland mod info post