initiates: (Default)
exsilium MODS ([personal profile] initiates) wrote in [community profile] exsiliumooc2013-11-23 11:34 am

Walking in a Winter Wonderland…



As some may have seen, the AI has announced a sudden sharp drop in radiation levels on the island of Exsilium. We're talking back to modern day levels of radiation, so well in the normal, nice, kind range that doesn't cause spontaneous mutation.

The question, of course, is how, and if this is the ticket down! The short answers are... too many ripples in the timestream lead things astray, and yes, now is time to start the reclamation process.

With sign-ups starting today and lasting through to Sunday, a group of Transports will be sent down to examine the state of Exsilium, two months after leaving. What they'll find will go something like the following... and boy, is it a doozy!
Note: The vote on how to solve the puzzle of Exsilium’s problem will be going up tomorrow. Voting has now been closed! This plot is a stop-gap to allow Transports back down on Earth in an uncomfortable situation, placing ongoing pressure on them to find an answer to the riddle of the United Earth (should they choose). This is not the fix for the United Earth problem!

Also, a move of everyone down to Earth again won't be in full swing until after December 1st. Until a location Earth-side that can support the Transport Pad and Aristeas Technology's energy demands can be found, a complete shift would be unfeasible. The official move down to Earth began on December 5th. Please refer here for more information!
Exsilium is buried under snow up to twenty feet deep across the countryside. The ruins of a city, one that may or may not have been London at one point in history, can be seen poking through in some places.

Exiles are in existence, and the (New) Initiative is an organization that stays very, very quiet and close to the ground. Countless smaller villages lay across the countryside, with a major city-state called Exsilium (funny, that) being the central region. "City-state" is used in the loosest sense -- the actual city part is some portion stone housing, some portion subterranean building, and a largest portion of wood housing. (But never fear. The Initiative is still here, and has since been contacted by the Transport Scouting Group on behalf of the Transports as a whole!)

Most the current population lives close to major sources of water, including the river formerly known as the Thames. In fact, the Thames has completely frozen over, and is used as a speedway for transport and traffic toward the ocean and further inland. Ice-skating and sledding are major means of travel!

Talking about the Initiative among the native Exiles will get you ostracized, into fights, and otherwise regarded as disreputable. That's right, folks -- the Initiative exists, in a vastly different, and vastly more underground movement. They don't have financial sway, or even semi-public support in the Exsilium the Transports will find.

The question of how this came to be will doubtlessly be big on everyone's minds. From what the AI will suggest, it's the cumulative effect of the countless small missions they've been running, particularly any mission that included earning, stealing, spending, or laundering large amounts of cash, or interfered with corporate legacies. Why corporate legacies?

As talking to the native Exiles will inform Transports, this whole world went to the freeze midway through the 3100's. Corporations had more power and sway than governments, and they decided to address an ongoing problem with regards to Global Warming. That solution worked... too well. Earth was triggered to start the shift into a massive ice-age, and humanity wasn't entirely prepared. The humanity caused natural disaster provoked the corporations worldwide into action, developing all sorts of safeguards and trying just about everything in the book and outside of the box to solve their problem.

Thus was the early United Earth born, a joining of Government and Corporate goals to address an ongoing problem. Any sudden shifts in temperature the other direction could prove as disastrous, and so efforts on adaptation became the most important in everyone's minds.

Which went to smithereens in the Catastrophic War, wiping out 78% of the world economy and forcing aid efforts to end with an abruptness that caused civil uprisings, rebellions, and civil war in the majority of the habitable world.

Now, in 3313, the major collective power that arose from the tangled skeins of history, known as the United Earth, has created its icy utopian society. Exsilium has been the dropping point for malcontents, close enough to be monitored, far enough away from the heart of the United Earth to be considered an amusement, not a threat.

And all the Exiles hope this is how the status quo stays -- for now, for the next decade, for as long as they're alive. The Initiative is an underground movement that has to stay underground to survive, and you, the Transports, are going to be their ticket to undermining the authority of the United Earth!

If you so choose.
The short list of changes:

- Exsilium is now literally a Winter Wonderland
- There is no Nuclear Winter
- The Initiative is a deep underground rebellion force
- The Initiative must be sought out through indirect channels
- There are Yetis roaming the island
- Yeah, seriously, Yetis (Which may or may not look like this!)
- Major means of movement are by sled, sleigh, and on ice skates using the river Thames
- 5% of the recognizable faces from Exsilium before are around anymore
Now for some more Environment and Setting Details…
At first glance, this looks less like a winter wonderland and more like a winter wasteland. But don’t let first impressions ruin the fun: There’s a lot going on in this environment.

Said environment is almost constantly in some state of flux; Exsilium’s still got enough sun to keep ice from packing too permanently, so snow levels can rise and fall to some degree. Of course, this place was famous for its drizzling, and so instead of lots of rain, there is lots of snow to replenish the landscape.

While this place is estranged from the highest quality of winter living, you’ll find the technology is well suited for the times. Solar panels peek through snow drifts to help power the burrowed living and working spaces hidden below. Food is grown and stored in domed-off locations, benefiting from their snowy blankets for the extra insulation it provides from the elements up top. And there are connecting pathways, not unlike subway tunnels, from workplaces closely built together. Saves you the ski trip.

Not that skiing isn’t awesome, or anything. Or even sledding! Fluffy sled dogs can help you out. As for the other local fauna, you’ll find some almost-but-not-quite domesticated cats guarding the granaries from rats and other pests. There are caribou for heavier work, and even a yak or three in places.

Please be advised that the penguins (yes) are ill-tempered and not a fan of locals and strangers alike. Same can be said of the walruses, whose destructive powers as giant blobs of blubber should be enough to warn you away from cheesing them off. They stay by the ice, though, so if you’re away from the shore, you’ll be alright.

Speaking of the water, you can find some (questionably) brave science-folks living under the ice in the Thames. There is something called an “ice box” – a living quarters that fits up to five uncomfortably, reasonably warm (but not quite) and dipped right into the water. These people check water quality and the flow/population of the fish and sharks and crabs and other water-things. It’s an important job, yanno. Yes, there are sharks in the Thames. Why wouldn’t there be?

Up top, there are a small smattering of arctic sea birds, polar bears, and mammoths. Why wouldn’t there be mammoths.

Oh, yes. And, because it’s terribly important to keep warm, there are manmade hot springs connected to the more affluent living areas. You won’t find much of any in the smaller communities. Still. Hot springs.
Please direct all questions to the thread marked "Questions" below!

To sign up to volunteer to go down to Exsilium on the first scouting group, which can take up to 25 characters, please sign up in the "Scouting Mission" thread below!


The scouting group will be looking around for the first week and tasked with finding someplace that can support the Transport Pad's energy needs before bringing down those wishing to leave the Moon Base in early December.
governorkang: (Default)

[personal profile] governorkang 2013-11-23 10:52 pm (UTC)(link)
What's the average temperature range? This is important, I have an ectothermic character.

Also, what should obviously non-human Transports expect from Exiles?
Edited 2013-11-23 23:21 (UTC)
icy_heavens: (Master and dragon)

[personal profile] icy_heavens 2013-11-23 11:05 pm (UTC)(link)
Name: Hitsugaya Toushirou
Canon: Bleach

Skills: He laughs in the face of winter. Well, not exactly. But he will find the environment comfortable. While he's not the most diplomatic of folks, he's certainly capable of civil conversation and who even knows if looking like a kid may work in his favour there? Not that he would play it up because dignity. He's super-fast and can make himself undetectable to those without spiritual awareness. Also pretty damn handy in a fight.
firstgoldson: (rose again from the flames)

[personal profile] firstgoldson 2013-11-23 11:49 pm (UTC)(link)
Name: Aurican
Canon: Dragonlance

Aurican is an old dragon who is currently takes on a form of an old elf. His senses (meaning he not only hear, smell, and see very well, but he has night vision and see through invisible forms) are still in place in his elf form; not to mention he can actually breathe fire and a non-lethal weakening gas in that form.

Aurican can also shapeshift, but he will have to change back to his (rather large) dragon form. His Weapon, however, allows him to blend in perfectly with his surroundings and takes on the scents of surroundings.
highfrequency: (and went staggering backwards)

Raiden - Metal Gear

[personal profile] highfrequency 2013-11-24 01:24 am (UTC)(link)
Raiden IS a scout! Enough that that was his title in MGS4 (White-Blooded Scout) and he is the one who gives the scouting tutorial.

He is able to read enemy movement by watching and listening to wildlife, he is an expert tracker and with AR scanning he can read the levels of certain gasses in the air or chemicals in the earth and can see things moving on the other sides of walls. Need someone who can see structures buried beneath the snow and ice? Here's your man!

He is also sneaky like a ninja but is incredibly strong, too, if things start to go south.
Edited 2013-11-24 01:34 (UTC)
cradlerobbed: (Default)

Re: SCOUTING SIGN-UPS

[personal profile] cradlerobbed 2013-11-24 01:47 am (UTC)(link)
Name: Jude Mathis
Canon: Tales of Xillia
Skills: Hand-to-hand combat, minor healing skills, advanced medical knowledge.
badnewsboy: ⎨ ʜᴀɴs ⎬ (There is just so much porn here.)

Loki loki loki

[personal profile] badnewsboy 2013-11-24 01:58 am (UTC)(link)
Name Loki Canon Marvel 616

Loki is really good at running around and thinking of ways to get in and out of trouble. HES INSANELY CURIOUS, KIND OF FEARLESS WHEN IT COMES TO ADVENTURE, and a little bit reckless. he'll probably get into some kind of problem. however, he's really really good at coming up with solutions and taking pictures and being observant! he's also immune to the cold. (frost giant frost giant.) Otherwise he can't do anything. (Sorry everyone.)
firespin: (054)

leaf / pokemon

[personal profile] firespin 2013-11-24 02:15 am (UTC)(link)
Name: Leaf
Canon: Pokémon
Skills: As a trainer that has more or less completed her journey, she has plenty of experience exploring new places and discovering new things. Though there's a distinct lack of icy/winter terrain in Kanto, she's gone through several hard to navigate caves and is willing to trudge through winter wonderland without complaints. As a trainer, she's also pretty reliant on asking people for information, so she's comfortable walking up to random strangers and chatting it up.

Charizard's also coming with her, so she'll be willing to fly around if the need arises, too.
charming_jerk: (evil grin)

[personal profile] charming_jerk 2013-11-24 03:35 am (UTC)(link)
Johnny D'Amico - original

Johnny's incredibly tough and has great stamina, so traipsing about in the snow all day ain't no thing. I suppose his skin/hair/eyes make for good snow camo too. :V
keep_smiling: (howdy)

[personal profile] keep_smiling 2013-11-24 03:37 am (UTC)(link)
Elmer C. Albatross - Baccano!

Elmer has almost absolutely no useful skills except for that part where he doesn't stay dead or injured for long. Also he's really good at talking to people whether they want him to be or not, so he'll be talking to everyone he meets.

(I signed up Johnny too, but if for some reason they both end up in the randomly generated group, feel free to remove one of them. Doesn't matter which to me.)
fintastic: (EXCITED!!!)

Feferi Peixes | Homestuck

[personal profile] fintastic 2013-11-24 03:41 am (UTC)(link)
She can reasonably stay around underwater and swim for a decent amount of time! And she's cute and makes a good distraction. That's all I got.
transuniversal: (this is true)

Noh-Varr | Marvel (616)

[personal profile] transuniversal 2013-11-24 03:50 am (UTC)(link)
Alien super-soldier with enhanced speed, strength, and reflexes beyond the natural Kree, with a variety of weird survival mechanisms and cockroach DNA allowing him to walk on basically any surface, including walls and the ceiling. Also he has really awesome blasters.

Coby | One Piece

[personal profile] chore_boy 2013-11-24 04:29 am (UTC)(link)
Coby / One Piece

Coby is very durable and possesses the ability to greatly heighten his senses. He can hear and see much further than normal people with his Observation ability and can increase how he feels the 'wills' of other people. This gives him limited precognition and danger senses.
promises_to_keep: (with every trailing plume)

Lea | Kingdom Hearts

[personal profile] promises_to_keep 2013-11-24 04:36 am (UTC)(link)
Lea did recon professionally while he was a member of the Organization, and he's pretty damn good at it. Despite being somewhat lazy by nature he's an extremely efficient worker and always gets the job done right to the best of his abilities. He's also a fire mage, so if shit hits the fan and they have to hole up in a frozen cave or something he'd be pretty useful.

[personal profile] outshine 2013-11-24 07:03 am (UTC)(link)
gonna hug that piece of junk hot damn
mach_n_roll: (Cominatcha!)

Sonic the Hedgehog | Sonic series

[personal profile] mach_n_roll 2013-11-24 07:14 am (UTC)(link)
Sonic isn't really perturbed by cold weather; having a natural coat of fur tends to help that. His small size, super-fast running speed, acrobatics and parkour abilities makes him an ideal scout or courier.
mynameonyourpanties: (Cool and Collected)

Re: SCOUTING SIGN-UPS

[personal profile] mynameonyourpanties 2013-11-24 07:35 am (UTC)(link)
Name/canon: Travis Marks; Common Law
Skills: Travis is a detective, so doing scouting when it comes to evidence is something he's pretty good at after five or something years.

Not to mention he's an expert marksman so he'd be able to fend off any abominable yetis who try to attack the other scouts. Protect and Serve is pretty much his life.
wipeyourfeet: (no)

[personal profile] wipeyourfeet 2013-11-24 07:42 am (UTC)(link)
Name: Wes Mitchell
Canon: Common Law
Skills: He’s an excellent sharpshooter, and is a detective detectin things
hornedomen: (Default)

[personal profile] hornedomen 2013-11-24 11:48 am (UTC)(link)
Name: Ico
Canon: ICO: Castle in the Mist

He is good at hunting / fighting / harassing animals. An expert at climbing, crawling, and generally getting into places where people should not be and he won't tire easily. Capable of questioning people without end, but a least he's polite about it. May or may not require a pair of horn warmers.
doubleoohbaby: (in da snow)

ice ice baby

[personal profile] doubleoohbaby 2013-11-24 01:15 pm (UTC)(link)
James Bond would really appreciate not being stuck on the moon for much longer, kthx.

He's a jack of all trades with an extensive knowledge of self-preservation (and maybe group preservation if he really has to look after others, gross). He can Bear Grylls it out in the wild for months on end with plenty of survivalist knowledge and be a hunter gathering alpha male. He's also good with a weapon (any weapon), knowledgeable with most tech and machinery, and a pro at scouting, stalking and intel gathering, because that's kind of his job. He also looks damn fine in arctic gear.

Also he loves to ski. A lot. And snowboard. He's not fussy.
snowghoul: (Default)

Abbey Bominable - Monster High

[personal profile] snowghoul 2013-11-24 07:45 pm (UTC)(link)
Name: Abbey Bominable
Canon: Monster High

Skills: OKAY, well, first and foremost... she's a yeti, LMAO, and can speak Yetish (question: is she allowed to communicate with the yetis?). She's also grown up on the Himalayan mountaintops, so she's extremely used to these harsh climates. Besides all of this, she's got ice and snow powers and super strength.

AND she's a boss at snowboarding and all of those other winter sports ;)
Edited 2013-11-24 19:46 (UTC)
snowghoul: (Default)

[personal profile] snowghoul 2013-11-24 07:49 pm (UTC)(link)
My character's a yeti :) haha.... and she can speak "Yetish". Can I have her communicate with the yetis?

(She'll probably want to know if they're her relatives.)
speakveryclearly: Kanaya stares at the viewer with a sharp predatory glow, glaring jade-ringed eyes and matching lipstick. (Amputatrix)

[personal profile] speakveryclearly 2013-11-24 08:06 pm (UTC)(link)
To what extent does the discovery of this snowy situation lock off cash generation and corporate meddling as acceptable mission methods? That is, are transports meant to agree they need to change the past some other way? Fight fire with fire? Or not go on missions at all in light of such a drastic ripple effect?

from an OOC standpoint I'm asking to determine what kinds of missions, if any at all, to submit over the next few weeks.
aequivoci: maria (♪ there's a thief out on the move)

Cross Marian | D.Gray-man

[personal profile] aequivoci 2013-11-24 09:19 pm (UTC)(link)
Cross has a sharp eye for detail and can handle himself and others in almost any situation. Grave of Maria will make it easy for those around him to scout without worrying about other eyes watching them/attacking them.
strategic_guile: (Clouded thoughts and dark feelings)

Blaine Thorps | OC

[personal profile] strategic_guile 2013-11-24 11:26 pm (UTC)(link)
Blaine Thorps | Original Canon

He's a negotiator and good at being stealthy. He's a great shot with most any kind of hand gun or rifle. He's a people person, which is good for getting information, has hand-to-hand combat skills, and can run like the dickens.
astraia: (Default)

Re: SCOUTING SIGN-UPS

[personal profile] astraia 2013-11-25 12:46 am (UTC)(link)
Jean Summers | Marvel 811

- can use her telepathy to mask their presence, make people forget their presence, and ward off angry penguins
- can fly
- can conjure cosmic flames
- doesn't get cold
Edited 2013-11-25 00:46 (UTC)

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