initiates: (Default)
exsilium MODS ([personal profile] initiates) wrote in [community profile] exsiliumooc2013-09-15 02:03 am
Entry tags:

Timeline, Mission Info, and Plotting Post

As of this post, the party log for the 15th is now up, and we've now added the Missions Log as well.

Things will be going generally well for any party-goers until about 10PM, so if you’d like your character to show up and have a lovely time, just make sure they leave before then. But come 10PM, the Misery will make its giant, rolling, crying, power-nullifying appearance, and that will kick off the last wave of the kidnappings. (Note: to those who are being mind-controlled to do their kidnapping — they’ll have to get their victims out of mile radius range of the Misery before their powers will work, if they’re going to be using any!)

Those being mind-controlled and their kidnap-victims will be clearing out to the UE within the hour, but they’re not being secretive about it anymore. If anyone manages to follow them, they will be attacked by the Border Patrol that are picking up their last round of victims — but they can be followed in stealth. Any rescue attempts, such as Ed Elric’s still-open rescue attempt, before the official, coordinated attack will fail, but characters are certainly welcome to make the attempt. Either way, it’s highly recommended that someone keep an eye on where the UE-and-victims group heads, so they can report the location back to the Transports and Initiative.

By the 17th, the Initiative will have gathered enough information to begin the missions in time, to weaken the Holding Compound’s defenses and minimize their resources. Sign-ups for these are now closed, but those who signed up already can find their assignments in the comments below, and do any plotting with their teammates in their respective threads. Questions about the missions are also welcome there. There will be a log for the missions up by no later than the 16th.

The rescue mission and distraction team will be shipping out on the 19th, and anyone who signed up to look for information about the UE will be alerted before then as to their results. The log for this will also be up no later than the 18th.

And finally, remember that any characters going into the Holding Compound during the rescue must be nullified, or else risk tripping the alarms! This will be ICly announced to all the Transports participating in the rescue and distraction teams, along with the fact that Jesse Pinkman can nullify powers. Anyone who would like to enter the UE Compound without triggering alarms should see him, either before or during the mission. During the trip into the UE, Jesse will be located outside the Compound, just outside the nullification range. It should be noted that Pana is on Hiatus at this time, and this will be handwaved or backdated. Please contact Pana if you would like to backdate something with Jesse.

All Transports will be safely back in Exsilium on the evening of the 19th, and shortly after (depending on when our info-planter pipes up), news of the impending nuclear strike will spread. The Initiative will ask all Transports not to spread word of it to the native Exiles, and the move to the moon base will begin on the 21st.

This post can be used as a general plotting post, if kidnapees would like to find specific rescuers for the log on the 19th, or if rescuers want to team up, or if distraction team people want to plan specific carnage! Have at it!


Quick link reference:

Main Plot Post | Sign-Ups for Rescue Mission/Diversion Tactics | Sign-Ups for Missions in Time | UE Info Q+A, Plot Information | Mission in Time Info | Kidnapee Handbook
controlledvariable: (Default)

[personal profile] controlledvariable 2013-09-17 01:40 am (UTC)(link)
what are the rules on leaving small "messages" behind for the kidnapped transports?

by tiny i mean like... a bat symbol carved into a wall somewhere subtle, not like "WE'RE GONNA RESCUE YOU" spraypainted on the ceiling
controlledvariable: (Default)

[personal profile] controlledvariable 2013-09-17 04:42 am (UTC)(link)
y that is basically what i was thinking along the lines of. ty!
candystar: (Default)

[personal profile] candystar 2013-09-17 05:59 am (UTC)(link)
What's the range of the power nullification, and... how exactly would it work on tech forms? I'm okay with Ally not being able to use her skills as a technomancer while she's in the null zone, but I'm wondering if she can skip around it by patching in somewhere farther out or having someone else bring a signal repeater in so she can remote-access.

Mostly because she's kind of a lousy hacker otherwise *g*

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controlledvariable: (Default)

[personal profile] controlledvariable 2013-09-17 04:15 pm (UTC)(link)
I have another question are you guys sick of me yet????

How exactly will the discover about the power null/alarms? Would there be something in the security system that tips them off?
pixieboots: (Default)

[personal profile] pixieboots 2013-09-15 04:25 pm (UTC)(link)
oh my god i'm so excited

Dick is good at sneaking and protecting but he won't be willing to use lethal force on that poor UE employee which can 100% lead to some intergroup tensions should anyone be up for that!

barring that he's good for puns and comic relief come at me

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justgo: (ι aтe тнe ғleѕн)

[personal profile] justgo 2013-09-16 09:53 pm (UTC)(link)
and what are you supposed to be, some kind of boy wonder-

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argentite: (Default)

[personal profile] argentite 2013-09-17 06:02 am (UTC)(link)
oh gosh what do you mean we can't silence the dumb employee with a quick blow to the head B(
controlledvariable: (PB >> this will not do)

[personal profile] controlledvariable 2013-09-17 06:03 am (UTC)(link)
allison....................................

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pixieboots: ([robin & aqualad] be nice)

[personal profile] pixieboots 2013-09-17 04:01 pm (UTC)(link)
i know right seriously!!

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momijizukamori: Green icon with white text - 'I do believe in phosphorylation! I do!' with a string of DNA basepairs on the bottom (Default)

Re: TEAM #1

[personal profile] momijizukamori 2013-09-17 06:36 am (UTC)(link)
SO who's a hacker and who's defense? Ally is hacker (hopefully) though she can shoot things too if she doesn't go full-VR. But VR is so handy......
controlledvariable: (Default)

[personal profile] controlledvariable 2013-09-17 06:37 am (UTC)(link)
Steph can multitask, but she'll likely go hacker since I don't think Allison or Tess would be much for hacking (someone correct me if I am wrong???) and Dick's probably not great at hacking.
argentite: (Default)

[personal profile] argentite 2013-09-17 06:40 am (UTC)(link)
allison's definitely defense!! she can keep watch or clear the area for them as well 8)
pixieboots: ([robin] ceiling robin)

[personal profile] pixieboots 2013-09-17 04:06 pm (UTC)(link)
yes dick will probably default to defense! he could hack it was really necessary but his skills are dated and he'd be realistic about his abilities there

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momijizukamori: Green icon with white text - 'I do believe in phosphorylation! I do!' with a string of DNA basepairs on the bottom (Default)

[personal profile] momijizukamori 2013-09-17 10:16 pm (UTC)(link)

Hacker girls~

Though I'm now wondering if Ally is the only one with special powers :|a which is going to be uh. Interesting to explain why she starts having a panic attack as soon as they get into the null zone.

justgo: (ι нad мade yoυ play ғor мe)

[personal profile] justgo 2013-09-19 02:48 am (UTC)(link)
mental note to track this sorry defense, defense o7
controlledvariable: (Default)

A PROPER PLOTTING COMMENT GET YR BUTTS HERE

[personal profile] controlledvariable 2013-09-18 03:26 am (UTC)(link)
I hope y'all are tracking this

so

Unless anyone would argue it, Steph's likely to take point on this mission since she's... herself (sorry). After discovering the power null re: Ally, Steph will suggest splitting into two teams. Ally + one defense to stay out of the field and hack in remotely, and then herself + two defense to sneak into the compound and do things from there.

Does that sound okay???

QUICKLY ADDING A THING she would likely divide it as ally + allison, then herself + dick + tess for reasons

but obvs oocly we can shuffle things around if people want other things~
Edited 2013-09-19 01:01 (UTC)
justgo: (worĸιng joвѕ and geттιng нιgн)

[personal profile] justgo 2013-09-19 02:50 am (UTC)(link)
Tess is willing to bite her tongue for the sake of getting shit done so you've got her vote for point, Steph. give old lady some bird and bat time

'm pretty okay with that! Seems the most sensible and I don't have any protests to the whole shebang.