The Transports outnumber the Initiative Members roughly 31 to 1.
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What the Transports decide to do goes.
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Outside of nixing the space program historically, there's very little they can do to make things worse. Supposedly. (They could wipe themselves out earlier, but good job breaking it even more, heroes.)
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There is no idea too crazy or too sane to theoretically try.
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All ideas are proposed ICly either onscreen or handwaved.
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Should all else fail, the moderators have a back-up plan to instigate a move back to Earth.
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We trust you guys to not have all else fail!
This post is meant to be a place for players to brainstorm together OOCly about IC responses. Put forth any and all IC ideas your characters might or could have, or even ideas that you want to coordinate with others to have a "Eureka! We can try this!" moment.
When you have an idea solidified, post it in simple summary to the thread below called Finalized Suggestions. There is no limit to how many ideas can be finalized. Give us everything you've got, no matter how silly! After proposals are posted to the Finalized Suggestions thread, the moderators will let you know how feasible it is (some ideas may not be able to work) along with potential success rate and changes to Exsilium world history.
On November 14th, all proposed plans will be put to an OOC Community-wide vote for the game majority to choose the idea that ultimately works. This does not mean that the other ideas can't then be played out -- in fact, we encourage it! They will not offer full success, or in some cases, even partial success. There will hopefully be enough ideas proposed to have a slew of awesome and fun failures along the way to a working solution.
Listen to me, no, listen! They ran down all the roads long ago...
These should be brief summations of the finalized ideas (silly, sweet, or serious) your characters might come up with to solve the problem of returning back to Exsilium. How much, or little, will they try to change in order to alter Exsilium's fate?
what I'd love to see is for the lawyer/non-violent/clever/calculating characters to concoct some scheme for making ungodly amounts of money in the past and then figure out how to carry that forward into the present so that the Transports (or some subset thereof) have enormous financial power, which generally translates to political power. They could then simply buy the military-industrial complex or something like that.
it could work as an adjunct/support structure to more action-oriented plans for securing the future. Also a possibility for corruption because putting trillions of dollars into the hands of certain Transports might nooooooot be the best idea....
but since I was thinking about it because of the funding thing mentioned in the moon missions post, maybe they could research heists and like... CORPORATE SWINDLING... that happened... :|a And I guess I was thinking they could send people back to all these various points to... basically replace the people who did it and steal their stolen money somehow?? :|a I'm sure there are problems with this method but I guess THAT'S A THOUGHT...
I wasn't quite thinking in the way of making ungodly amounts of money, but the fixing the military-industrial business of the past to make sure Exsilium has secret stores of defensive weaponry or what have you to be discovered by the Exiles (also in the past) was something I've had on my mind! Either that or infiltrating/messing with stuff to upgrade the moonbase with anti-missile weapons to defend Exsilium from afar.
Though that would probably still require ungodly amounts of money, so, yes.
Though downsides to those is Exiles having better defenses/weapons early one might equal being destroyed much earlier on uh hmm. Or a lot of in-fighting factions and gangs with dangerous weapons suddenly.
Since this is partly IC one thing Kido would be thinking is to aim for the scientists. They control the technology so if they could eliminate that somehow...
It could be a variety of ways. I mean for characters who like slashing there's that method but then you could have methods involving encouraging scientists out of the UE, freeing them, suggesting they go into different fields because they always wanted to do art right???
Though since the scientists might just be replaced getting rid of bases that would have the reach to nuke the UE. Striking multiple bases with faulty technology basically so that the nukes would never get made or get tossed.
ALTERNATIVELY
Erika would probably suggest something along the lines of going back, investing in technology that could stop a nuclear blast and just saving the city that way. A good defense is the best offense! And then they would have a way to block the UE from future incidents as well.
Because someone should ask but WHAT IF PEOPLE TRIED TO MAKE OTHER VIABLE ENERGY SOURCES BEFORE NUCLEAR HUH HUH sure we invent other weapons of mass destruction but perhaps those won't destroy the planet for millenia
There must be characters from various canons with barrier technologies that maybe they could plant in the past to be adapted/developed in Exsilium, though there would have to be some way to prevent it from falling into UE hands maybe. I know in Dgray there are definitely "scientifically" designed barriers like that but TRAGICALLY WE DON'T HAVE ANY OF THE SCIENCE DEPARTMENT IN EXSILIUM YET someone out there app us Komui or Reever or Bak or-- (I guess we have Cross though...). There must be other more sci-fi canons that also have energy shields and stuff??
Yeah neither of the canons I play from are good for it but if it's an idea that other characters could make work it has a lot of potential I think?? Especially since in the past the UE has bombed the Hold in the past.
The idea of it falling into UE hands definitely is a problem too though since they always have a general idea of what the Initiative is doing it seems like.
Max has already set herself up an estate of sorts in 1969, and plans to expand her portfolio and basically become a billionnaire again, so that could work with this.
She'd suggest things like going back to buy art pieces before they got famous, buying property in areas that'll become prime estate later, insider trading etc.
Soldier Blue wants to find the point in time where the UE's instated the AI as head of government for not-very-objective reasons, but he means frickin well. I've confirmed there's no knowledge of this point yet, so my thought is for several dips back in time during key moments known already to try and pinpoint precisely when it's happened. He wants to observe and understand the rationale, and, if possible, convince the folks in charge otherwise.
He'd want support bc he's old as dirt, so I figure he'd put his feelers out (and have his lady help him) to find reasonable candidates that won't...blow everyone up......
Oh my GOD I love that idea! It could even be something as simple as, like, going back in time and wagering on horses or something. If anyone's keen on dressing up in fancy things and going to the Kentucky Derby and drinking mint juleps...
Or sort of going off that-- what if they went back to WWII and ~interfered~ with the whole nuclear weapon deal. They mess with the testing stages and make it seem like things won't work the way they need to, so the US is forced to go a different route. While they're there, they can recruit a really smart scientist or six to make sure things keep "not working" thus giving the Initiative the hold (hurhur) on nuclear tech. And if it looks like someone else somewhere down the line will discover this shit actually works, they can have a few agents in place to fix that...
And at the same time trying to track the UE's money sources and pauper those people/corporations/governments before they even got started? Anyone up for a Casino Royale mission?
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