Options include: 1. Ask the AI to compile satellite data about the surface, and seek out heat signatures and other information about installations there, military or otherwise. Probably this information is encrypted, so perhaps computer hacker type characters would be useful for this. Other characters with military strategy experience could perhaps interpret the data. 2. Get in the spaceship and fly by areas of interest as determined by #1 above. Pilot characters would be especially well-suited for this. 3. Use the transporter pad and hologram technology to slip into areas of interest as narrowed down by #2. Ninja-type characters, assassins, spies, and telepaths would be very useful here.
Base Building: The Creepy Castle could serve as this temporarily. The entire Museum section is underground, no windows, so it could serve fairly well as a bomb shelter (beware of falling art, however). It also was a large hotel, so if characters are interested in renovating a room, they could stay there as long as they like.
[ETA]
And how about a mission to ELMER'S WORLD to see if it's still a wasteland? This could be a preamble to trying to go home for good.
Re: BIG PLOTTING/SHENANIGAN IDEAS AND DISCUSSION
Options include:
1. Ask the AI to compile satellite data about the surface, and seek out heat signatures and other information about installations there, military or otherwise. Probably this information is encrypted, so perhaps computer hacker type characters would be useful for this. Other characters with military strategy experience could perhaps interpret the data.
2. Get in the spaceship and fly by areas of interest as determined by #1 above. Pilot characters would be especially well-suited for this.
3. Use the transporter pad and hologram technology to slip into areas of interest as narrowed down by #2. Ninja-type characters, assassins, spies, and telepaths would be very useful here.
Base Building:
The Creepy Castle could serve as this temporarily. The entire Museum section is underground, no windows, so it could serve fairly well as a bomb shelter (beware of falling art, however). It also was a large hotel, so if characters are interested in renovating a room, they could stay there as long as they like.
[ETA]
And how about a mission to ELMER'S WORLD to see if it's still a wasteland? This could be a preamble to trying to go home for good.