short answer for the first question: no idea!!! pana literally just got it off a list that the mods gave to her during the rescue event, so there's no details on how it works/what it's origin is/etc. I cannnn probably chase it up with the mods on exactly how it works?
and okay to point two! i wasn't exactly sure how long it'd take to find out they're in the transporter room, i just didn't wanna pull the rug from under you guys wrt throwing steph their way before you have a chance to do what you wanna, plus for other people to do things
whichhhh brings me to the next point: at first i just brought this whole thing up on plurk when i read the plot, so betsy and i got talking and it works for some things she wants to do with max hence why that seemed like a good solution! if that discussion hadn't come up the plan was to come to you guys and see how they'd deal with the situation. so uh, i guess what i'm saying here is if there's another way you'd like to go with it, that's cool! so if there's something else they've got worked up to stop powered characters getting in or to neutralize steph once she's in there, we can hash something out. personally i would like her to at least get in but i'm (obviously) totally okay with her failing miserably once she's in there.
and yeah steph wouldn't care if they've been nonviolent, she'd basically be looking at the mutineers as terrorists so her priority would be taking them down and returning control of the base to, well, basically anyone else.
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and okay to point two! i wasn't exactly sure how long it'd take to find out they're in the transporter room, i just didn't wanna pull the rug from under you guys wrt throwing steph their way before you have a chance to do what you wanna, plus for other people to do things
whichhhh brings me to the next point: at first i just brought this whole thing up on plurk when i read the plot, so betsy and i got talking and it works for some things she wants to do with max hence why that seemed like a good solution! if that discussion hadn't come up the plan was to come to you guys and see how they'd deal with the situation. so uh, i guess what i'm saying here is if there's another way you'd like to go with it, that's cool! so if there's something else they've got worked up to stop powered characters getting in or to neutralize steph once she's in there, we can hash something out. personally i would like her to at least get in but i'm (obviously) totally okay with her failing miserably once she's in there.
and yeah steph wouldn't care if they've been nonviolent, she'd basically be looking at the mutineers as terrorists so her priority would be taking them down and returning control of the base to, well, basically anyone else.